Archfiend of Despair
Creature β Demon
Archfiend of Despair
Creature β Demon
Card Text
Flying
Your opponents can't gain life.
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
Card Details
- Mana Value
- 8
- Colors
- Black
- Color Identity
- Black
- Power / Toughness
- 6 / 6
- EDHREC Rank
- #2,728
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (17)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Commander Masters (CMM) | #503 | mythic | en | Josh Hass | β | β |
| Commander Masters (CMM) | #137 | mythic | en | Josh Hass | $20.46 | $22.17 |
| Battlebond (BBD) | #44 | mythic | en | Josh Hass | $22.51 | $29.49 |
| Commander Masters (CMM) | #137 | mythic | de | Josh Hass | β | β |
| Commander Masters (CMM) | #503 | mythic | de | Josh Hass | β | β |
| Commander Masters (CMM) | #503 | mythic | es | Josh Hass | β | β |
| Commander Masters (CMM) | #137 | mythic | es | Josh Hass | β | β |
| Commander Masters (CMM) | #137 | mythic | fr | Josh Hass | β | β |
| Commander Masters (CMM) | #503 | mythic | fr | Josh Hass | β | β |
| Commander Masters (CMM) | #137 | mythic | ja | Josh Hass | β | β |
| Commander Masters (CMM) | #503 | mythic | ja | Josh Hass | β | β |
| Battlebond (BBD) | #44 | mythic | ja | Josh Hass | β | β |
| Commander Masters (CMM) | #137 | mythic | pt | Josh Hass | β | β |
| Commander Masters (CMM) | #503 | mythic | pt | Josh Hass | β | β |
| Commander Masters (CMM) | #503 | mythic | zhs | Josh Hass | β | β |
| Commander Masters (CMM) | #137 | mythic | zhs | Josh Hass | β | β |
| Battlebond (BBD) | #44 | mythic | zhs | Josh Hass | β | β |
Official Rulings (3)
Archfiend of Despairβs last ability counts only how much life was lost. It doesnβt care whether a player also gained life.
The amount of life to lose is determined only as Archfiend of Despairβs triggered ability resolves. For example, if you control two of them and an opponent lost 3 life earlier in the turn, the first ability to resolve would have that player lose 3 life, and the second would have that player lose 6 life.
In a Two-Headed Giant game, damage and life loss happen to each player individually. If each player on a team is dealt 2 damage, each of those players loses 2 life and the teamβs life total goes down by 4. When Archfiend of Despairβs ability resolves, each of those players again loses 2 life and the teamβs life total goes down again by 4; they donβt each lose 4 life.
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