Balustrade Wurm
Creature β Wurm
Balustrade Wurm
Creature β Wurm
Card Text
This spell can't be countered.
Trample, haste
Delirium β : Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery.
Card Details
- Mana Value
- 5
- Colors
- Green
- Color Identity
- Green
- Power / Toughness
- 5 / 5
- EDHREC Rank
- #12,570
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (14)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Duskmourn: House of Horror (DSK) | #319 | rare | en | Alexis Ziritt | $0.20 | $0.35 |
| Duskmourn: House of Horror Promos (PDSK) | #168s | rare | en | Maxime Minard | β | $0.62 |
| Duskmourn: House of Horror (DSK) | #168 | rare | en | Maxime Minard | $0.19 | $0.21 |
| Duskmourn: House of Horror Promos (PDSK) | #168p | rare | en | Maxime Minard | $0.30 | $1.19 |
| Duskmourn: House of Horror (DSK) | #168 | rare | de | Maxime Minard | β | β |
| Duskmourn: House of Horror (DSK) | #319 | rare | de | Alexis Ziritt | β | β |
| Duskmourn: House of Horror (DSK) | #319 | rare | es | Alexis Ziritt | β | β |
| Duskmourn: House of Horror (DSK) | #168 | rare | es | Maxime Minard | β | β |
| Duskmourn: House of Horror (DSK) | #319 | rare | fr | Alexis Ziritt | β | β |
| Duskmourn: House of Horror (DSK) | #168 | rare | fr | Maxime Minard | β | β |
| Duskmourn: House of Horror (DSK) | #319 | rare | it | Alexis Ziritt | β | β |
| Duskmourn: House of Horror (DSK) | #168 | rare | it | Maxime Minard | β | β |
| Duskmourn: House of Horror (DSK) | #168 | rare | ja | Maxime Minard | β | β |
| Duskmourn: House of Horror (DSK) | #319 | rare | ja | Alexis Ziritt | β | β |
Official Rulings (4)
Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.
Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.
Multiple finality counters on a single permanent are redundant.
If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.
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