Dawnhart Wardens
Creature β Human Warlock
Dawnhart Wardens
Creature β Human Warlock
Card Text
Vigilance
Coven β At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.
Card Details
- Mana Value
- 3
- Colors
- Green, White
- Color Identity
- Green, White
- Power / Toughness
- 3 / 3
- EDHREC Rank
- #19,824
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (12)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Innistrad: Double Feature (DBL) | #216 | uncommon | en | Joshua Raphael | $0.07 | β |
| Innistrad: Midnight Hunt (MID) | #308 | uncommon | en | Antonio Bravo | $0.07 | $0.26 |
| Innistrad: Midnight Hunt (MID) | #216 | uncommon | en | Joshua Raphael | $0.05 | $0.20 |
| Innistrad: Midnight Hunt (MID) | #216 | uncommon | de | Joshua Raphael | β | β |
| Innistrad: Midnight Hunt (MID) | #216 | uncommon | es | Joshua Raphael | β | β |
| Innistrad: Midnight Hunt (MID) | #216 | uncommon | fr | Joshua Raphael | β | β |
| Innistrad: Midnight Hunt (MID) | #216 | uncommon | it | Joshua Raphael | β | β |
| Innistrad: Midnight Hunt (MID) | #216 | uncommon | ko | Joshua Raphael | β | β |
| Innistrad: Midnight Hunt (MID) | #216 | uncommon | pt | Joshua Raphael | β | β |
| Innistrad: Midnight Hunt (MID) | #216 | uncommon | ru | Joshua Raphael | β | β |
| Innistrad: Midnight Hunt (MID) | #216 | uncommon | zhs | Joshua Raphael | β | β |
| Innistrad: Midnight Hunt (MID) | #216 | uncommon | zht | Joshua Raphael | β | β |
Official Rulings (3)
A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.
For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.
Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.
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