Dungeon of the Mad Mage
Dungeon
Dungeon of the Mad Mage
Dungeon
Card Text
Yawning Portal β You gain 1 life. (Leads to: Dungeon Level)
Dungeon Level β Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns)
Goblin Bazaar β Create a Treasure token. (Leads to: Lost Level)
Twisted Caverns β Target creature can't attack until your next turn. (Leads to: Lost Level)
Lost Level β Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard)
Runestone Caverns β Exile the top two cards of your library. You may play them. (Leads to: Deep Mines)
Muiral's Graveyard β Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines)
Deep Mines β Scry 3. (Leads to: Mad Wizard's Lair)
Mad Wizard's Lair β Draw three cards and reveal them. You may cast one of them without paying its mana cost.
Card Details
- Mana Value
- 0
- Colors
- Colorless
- Color Identity
- Colorless
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (2)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Forgotten Realms Oversized Cards (OAFR) | #20 | common | en | β | $4.61 | β |
| Adventures in the Forgotten Realms Tokens (TAFR) | #20 | common | en | β | $4.61 | β |
Official Rulings (2)
Dungeon cards may be put into a player's command zone using the venture into the dungeon keyword action found on some cards from the Adventures in the Forgotten Realms set. If any other effect tries to bring a dungeon card into the game, it fails to do so.
Dungeon cards are nontraditional Magic cards that begin outside the game. They are not part of a player's deck or sideboard.
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