Far Fortune, End Boss
Legendary Creature β Human Mercenary
Far Fortune, End Boss
Legendary Creature β Human Mercenary
Card Text
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Whenever you attack, Far Fortune deals 1 damage to each opponent.
Max speed β If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Card Details
- Mana Value
- 4
- Colors
- Black, Red
- Color Identity
- Black, Red
- Power / Toughness
- 4 / 5
- EDHREC Rank
- #13,446
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (20)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Aetherdrift (DFT) | #363 | rare | en | Justine Jones | $0.20 | $0.30 |
| Aetherdrift (DFT) | #480 | rare | en | Javier Charro | β | $0.91 |
| Aetherdrift Promos (PDFT) | #203s | rare | en | Javier Charro | β | $0.28 |
| Aetherdrift Promos (PDFT) | #203p | rare | en | Javier Charro | $0.74 | β |
| Aetherdrift (DFT) | #203 | rare | en | Javier Charro | $0.16 | $0.16 |
| Aetherdrift (DFT) | #203 | rare | de | Javier Charro | β | β |
| Aetherdrift (DFT) | #363 | rare | de | Justine Jones | β | β |
| Aetherdrift (DFT) | #480 | rare | de | Javier Charro | β | β |
| Aetherdrift (DFT) | #203 | rare | es | Javier Charro | β | β |
| Aetherdrift (DFT) | #363 | rare | es | Justine Jones | β | β |
| Aetherdrift (DFT) | #480 | rare | es | Javier Charro | β | β |
| Aetherdrift (DFT) | #480 | rare | fr | Javier Charro | β | β |
| Aetherdrift (DFT) | #203 | rare | fr | Javier Charro | β | β |
| Aetherdrift (DFT) | #363 | rare | fr | Justine Jones | β | β |
| Aetherdrift (DFT) | #480 | rare | it | Javier Charro | β | β |
| Aetherdrift (DFT) | #363 | rare | it | Justine Jones | β | β |
| Aetherdrift (DFT) | #203 | rare | it | Javier Charro | β | β |
| Aetherdrift (DFT) | #480 | rare | ja | Javier Charro | β | β |
| Aetherdrift (DFT) | #363 | rare | ja | Justine Jones | β | β |
| Aetherdrift (DFT) | #203 | rare | ja | Javier Charro | β | β |
Official Rulings (9)
If damage dealt by a source you control is being divided or assigned among multiple permanents an opponent controls or among an opponent and one or more permanents they control, divide the original amount before adding 1. For example, if you attack with a 5/5 creature with trample and your opponent blocks with a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. These amounts are then modified to 3 and 4, respectively.
βMax speed β [ability]β means βAs long as you have max speed, this object has [ability].β If the granted ability functions in a zone other than the battlefield, the max speed ability does too.
If an effect needs to know what a playerβs speed is and that player doesnβt have a speed, their speed is considered 0.
A player βhas max speedβ if their speed is 4.
The additional 1 damage from Far Fortuneβs last ability is dealt by the same source as the original source of damage. The damage isnβt dealt by Far Fortune unless Far Fortune is the original source of damage.
If another effect modifies how much damage your sources would deal, including preventing some of it, the player being dealt damage or the controller of the permanent being dealt damage chooses an order in which to apply those effects. If all of the damage is prevented, Far Fortuneβs last ability no longer applies.
Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
Your speed doesnβt change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesnβt affect your speed.
Start your engines! isnβt a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.
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