Fast Forward
Sorcery
Fast Forward
Sorcery
Card Text
This spell costs less to cast for each opponent you attacked this turn.
Goad all creatures your opponents control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Card Details
- Mana Value
- 5
- Colors
- Red
- Color Identity
- Red
- EDHREC Rank
- #12,960
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (4)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Teenage Mutant Ninja Turtles Eternal (TMC) | #24 | rare | en | Narendra Bintara Adi | $1.70 | β |
| Teenage Mutant Ninja Turtles Eternal (TMC) | #24 | rare | de | Narendra Bintara Adi | β | β |
| Teenage Mutant Ninja Turtles Eternal (TMC) | #24 | rare | fr | Narendra Bintara Adi | β | β |
| Teenage Mutant Ninja Turtles Eternal (TMC) | #24 | rare | ja | Narendra Bintara Adi | β | β |
Official Rulings (6)
If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent protects, or the player that goaded it.
Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Fast Forward's first ability). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
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