Gisa, the Hellraiser
Legendary Creature β Human Warlock
Gisa, the Hellraiser
Legendary Creature β Human Warlock
Card Text
Wardβ, Pay 2 life.
Skeletons and Zombies you control get +1/+1 and have menace.
Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Card Details
- Mana Value
- 5
- Colors
- Black
- Color Identity
- Black
- Power / Toughness
- 4 / 4
- EDHREC Rank
- #2,988
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (18)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Outlaws of Thunder Junction Promos (POTJ) | #89s | mythic | en | Chris Rahn | β | $8.60 |
| Outlaws of Thunder Junction (OTJ) | #288 | mythic | en | Greg Staples | $6.54 | $8.08 |
| Outlaws of Thunder Junction (OTJ) | #89 | mythic | en | Chris Rahn | $5.08 | $6.86 |
| Outlaws of Thunder Junction Promos (POTJ) | #89p | mythic | en | Chris Rahn | $5.69 | $7.09 |
| Outlaws of Thunder Junction (OTJ) | #288 | mythic | de | Greg Staples | β | β |
| Outlaws of Thunder Junction (OTJ) | #89 | mythic | de | Chris Rahn | β | β |
| Outlaws of Thunder Junction (OTJ) | #288 | mythic | es | Greg Staples | β | β |
| Outlaws of Thunder Junction (OTJ) | #89 | mythic | es | Chris Rahn | β | β |
| Outlaws of Thunder Junction (OTJ) | #288 | mythic | fr | Greg Staples | β | β |
| Outlaws of Thunder Junction (OTJ) | #89 | mythic | fr | Chris Rahn | β | β |
| Outlaws of Thunder Junction (OTJ) | #89 | mythic | it | Chris Rahn | β | β |
| Outlaws of Thunder Junction (OTJ) | #288 | mythic | it | Greg Staples | β | β |
| Outlaws of Thunder Junction (OTJ) | #288 | mythic | ja | Greg Staples | β | β |
| Outlaws of Thunder Junction (OTJ) | #89 | mythic | ja | Chris Rahn | β | β |
| Outlaws of Thunder Junction (OTJ) | #89 | mythic | pt | Chris Rahn | β | β |
| Outlaws of Thunder Junction (OTJ) | #288 | mythic | pt | Greg Staples | β | β |
| Outlaws of Thunder Junction (OTJ) | #89 | mythic | zhs | Chris Rahn | β | β |
| Outlaws of Thunder Junction (OTJ) | #288 | mythic | zhs | Greg Staples | β | β |
Official Rulings (5)
A player can commit only one crime per spell or ability they control. Targeting multiple opponents, permanents, spells, abilities, and/or cards with the same spell or ability doesnβt constitute committing multiple crimes.
A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponentβs graveyard.
For example, an ability that triggers when you cast a spell that targets an opponent will trigger at the same time as an ability that triggers whenever you commit a crime. Those abilities can be put on the stack in either order (if you control them both), and theyβll both resolve before the spell that caused them to trigger.
The spell or ability that constituted a crime doesnβt have to have resolved yet or at all. As soon as youβre finished casting the spell, activating the ability, or putting the triggered ability on the stack, youβve committed a crime.
Changing the target or targets of a spell or ability wonβt affect whether or not the controller of that spell or ability has committed a crime. Only the initial targets chosen for that spell or ability are used to determine whether or not its controller committed a crime.
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