Grip of Desolation
Instant
Grip of Desolation
Instant
Card Text
Devoid (This card has no color.)
Exile target creature and target land.
Card Details
- Mana Value
- 6
- Colors
- Colorless
- Color Identity
- Black
- EDHREC Rank
- #22,254
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (11)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Battle for Zendikar (BFZ) | #94 | uncommon | en | Lius Lasahido | $0.06 | $0.60 |
| Battle for Zendikar (BFZ) | #94 | uncommon | de | Lius Lasahido | β | β |
| Battle for Zendikar (BFZ) | #94 | uncommon | es | Lius Lasahido | β | β |
| Battle for Zendikar (BFZ) | #94 | uncommon | fr | Lius Lasahido | β | β |
| Battle for Zendikar (BFZ) | #94 | uncommon | it | Lius Lasahido | β | β |
| Battle for Zendikar (BFZ) | #94 | uncommon | ja | Lius Lasahido | β | β |
| Battle for Zendikar (BFZ) | #94 | uncommon | ko | Lius Lasahido | β | β |
| Battle for Zendikar (BFZ) | #94 | uncommon | pt | Lius Lasahido | β | β |
| Battle for Zendikar (BFZ) | #94 | uncommon | ru | Lius Lasahido | β | β |
| Battle for Zendikar (BFZ) | #94 | uncommon | zhs | Lius Lasahido | β | β |
| Battle for Zendikar (BFZ) | #94 | uncommon | zht | Lius Lasahido | β | β |
Official Rulings (6)
Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.
You must target a creature and a land in order to cast Grip of Desolation. A permanent thatβs both a land and a creature can be chosen for both targets.
A card with devoid is just colorless. Itβs not colorless and the colors of mana in its mana cost.
Other cards and abilities can give a card with devoid color. If that happens, itβs just the new color, not that color and colorless.
If a card loses devoid, it will still be colorless. This is because effects that change an objectβs color (like the one created by devoid) are considered before the object loses devoid.
Devoid works in all zones, not just on the battlefield.
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