Gwyllion Hedge-Mage
Creature β Hag Wizard
Gwyllion Hedge-Mage
Creature β Hag Wizard
Card Text
When this creature enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When this creature enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
Card Details
- Mana Value
- 3
- Colors
- Black, White
- Color Identity
- Black, White
- Power / Toughness
- 2 / 2
- EDHREC Rank
- #27,968
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (17)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| The List (PLST) | #CMA-201 | uncommon | en | Todd Lockwood | $0.08 | β |
| Commander Anthology (CMA) | #201 | uncommon | en | Todd Lockwood | $0.12 | β |
| Commander 2011 (CMD) | #202 | uncommon | en | Todd Lockwood | $0.27 | β |
| Eventide (EVE) | #89 | uncommon | en | Todd Lockwood | $0.19 | $0.35 |
| Commander 2011 (CMD) | #202 | uncommon | de | Todd Lockwood | β | β |
| Eventide (EVE) | #89 | uncommon | de | Todd Lockwood | β | β |
| Commander 2011 (CMD) | #202 | uncommon | es | Todd Lockwood | β | β |
| Eventide (EVE) | #89 | uncommon | es | Todd Lockwood | β | β |
| Commander 2011 (CMD) | #202 | uncommon | fr | Todd Lockwood | β | β |
| Eventide (EVE) | #89 | uncommon | fr | Todd Lockwood | β | β |
| Commander 2011 (CMD) | #202 | uncommon | it | Todd Lockwood | β | β |
| Eventide (EVE) | #89 | uncommon | it | Todd Lockwood | β | β |
| Commander 2011 (CMD) | #202 | uncommon | ja | Todd Lockwood | β | β |
| Eventide (EVE) | #89 | uncommon | ja | Todd Lockwood | β | β |
| Eventide (EVE) | #89 | uncommon | pt | Todd Lockwood | β | β |
| Eventide (EVE) | #89 | uncommon | ru | Todd Lockwood | β | β |
| Eventide (EVE) | #89 | uncommon | zhs | Todd Lockwood | β | β |
Official Rulings (4)
Each of the triggered abilities has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless you control two or more lands of the appropriate land type when the Hedge-Mage enters, and (2) the ability will do nothing if you don't control two or more lands of the appropriate land type by the time it resolves.
Each of the triggered abilities look at your lands individually. This means that if you only control two dual-lands of the appropriate types, both of the abilities will trigger.
Both abilities are optional; you choose whether to use them when they resolve. If an ability has a target, you must choose a target even if you don't plan to use the ability.
Both abilities trigger at the same time. You can put them on the stack in any order.
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