Hellspur Posse Boss
Creature β Lizard Rogue
Hellspur Posse Boss
Creature β Lizard Rogue
Card Text
Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
When this creature enters, create two 1/1 red Mercenary creature tokens with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Card Details
- Mana Value
- 4
- Colors
- Red
- Color Identity
- Red
- Power / Toughness
- 2 / 4
- EDHREC Rank
- #6,741
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (15)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Outlaws of Thunder Junction (OTJ) | #333 | rare | en | Artur Nakhodkin | $0.35 | $0.36 |
| Outlaws of Thunder Junction Promos (POTJ) | #128s | rare | en | Artur Nakhodkin | β | $0.50 |
| Outlaws of Thunder Junction Promos (POTJ) | #128p | rare | en | Artur Nakhodkin | $0.49 | β |
| Outlaws of Thunder Junction (OTJ) | #128 | rare | en | Artur Nakhodkin | $0.18 | $0.17 |
| Outlaws of Thunder Junction (OTJ) | #333 | rare | de | Artur Nakhodkin | β | β |
| Outlaws of Thunder Junction (OTJ) | #128 | rare | de | Artur Nakhodkin | β | β |
| Outlaws of Thunder Junction (OTJ) | #128 | rare | es | Artur Nakhodkin | β | β |
| Outlaws of Thunder Junction (OTJ) | #333 | rare | fr | Artur Nakhodkin | β | β |
| Outlaws of Thunder Junction (OTJ) | #128 | rare | fr | Artur Nakhodkin | β | β |
| Outlaws of Thunder Junction (OTJ) | #128 | rare | it | Artur Nakhodkin | β | β |
| Outlaws of Thunder Junction (OTJ) | #128 | rare | ja | Artur Nakhodkin | β | β |
| Outlaws of Thunder Junction (OTJ) | #333 | rare | ja | Artur Nakhodkin | β | β |
| Outlaws of Thunder Junction (OTJ) | #128 | rare | pt | Artur Nakhodkin | β | β |
| Outlaws of Thunder Junction (OTJ) | #128 | rare | zhs | Artur Nakhodkin | β | β |
| Outlaws of Thunder Junction (OTJ) | #333 | rare | zhs | Artur Nakhodkin | β | β |
Official Rulings (4)
If an ability refers to an outlaw or whether a player controls an outlaw, itβs referring only to permanents with one or more of the creature types specified above. Notably, itβs not referring to any spell or card not on the battlefield. However, other abilities may refer to an βoutlaw spellβ or βoutlaw cardβ in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.
Once an outlaw that came under your control this turn has legally attacked, causing it to lose haste by removing Hellspur Posse Boss wonβt cause that outlaw to stop attacking.
A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesnβt matter if it has more than one of those creature types; as long as it has at least one, itβs an outlaw.
Outlaw is not a creature type. If an effect asks you to choose a creature type, you canβt choose outlaw.
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