Hour of Need
Instant
Hour of Need
Instant
Card Text
Strive β This spell costs more to cast for each target beyond the first.
Exile any number of target creatures. For each creature exiled this way, its controller creates a 4/4 blue Sphinx creature token with flying.
Card Details
- Mana Value
- 3
- Colors
- Blue
- Color Identity
- Blue
- EDHREC Rank
- #24,905
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (11)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Journey into Nyx (JOU) | #40 | uncommon | en | Jesper Ejsing | $0.07 | $0.25 |
| Journey into Nyx (JOU) | #40 | uncommon | de | Jesper Ejsing | β | β |
| Journey into Nyx (JOU) | #40 | uncommon | es | Jesper Ejsing | β | β |
| Journey into Nyx (JOU) | #40 | uncommon | fr | Jesper Ejsing | β | β |
| Journey into Nyx (JOU) | #40 | uncommon | it | Jesper Ejsing | β | β |
| Journey into Nyx (JOU) | #40 | uncommon | ja | Jesper Ejsing | β | β |
| Journey into Nyx (JOU) | #40 | uncommon | ko | Jesper Ejsing | β | β |
| Journey into Nyx (JOU) | #40 | uncommon | pt | Jesper Ejsing | β | β |
| Journey into Nyx (JOU) | #40 | uncommon | ru | Jesper Ejsing | β | β |
| Journey into Nyx (JOU) | #40 | uncommon | zhs | Jesper Ejsing | β | β |
| Journey into Nyx (JOU) | #40 | uncommon | zht | Jesper Ejsing | β | β |
Official Rulings (5)
The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.
If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.
If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.
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