Intimidation Campaign
Enchantment
Intimidation Campaign
Enchantment
Card Text
When this enchantment enters, each opponent loses 1 life, you gain 1 life, and you draw a card.
Whenever you commit a crime, you may return this enchantment to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Card Details
- Mana Value
- 3
- Colors
- Black, Blue
- Color Identity
- Black, Blue
- EDHREC Rank
- #14,551
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (8)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Outlaws of Thunder Junction (OTJ) | #208 | uncommon | en | Svetlin Velinov | $0.11 | $0.12 |
| Outlaws of Thunder Junction (OTJ) | #208 | uncommon | de | Svetlin Velinov | β | β |
| Outlaws of Thunder Junction (OTJ) | #208 | uncommon | es | Svetlin Velinov | β | β |
| Outlaws of Thunder Junction (OTJ) | #208 | uncommon | fr | Svetlin Velinov | β | β |
| Outlaws of Thunder Junction (OTJ) | #208 | uncommon | it | Svetlin Velinov | β | β |
| Outlaws of Thunder Junction (OTJ) | #208 | uncommon | ja | Svetlin Velinov | β | β |
| Outlaws of Thunder Junction (OTJ) | #208 | uncommon | pt | Svetlin Velinov | β | β |
| Outlaws of Thunder Junction (OTJ) | #208 | uncommon | zhs | Svetlin Velinov | β | β |
Official Rulings (5)
A player can commit only one crime per spell or ability they control. Targeting multiple opponents, permanents, spells, abilities, and/or cards with the same spell or ability doesnβt constitute committing multiple crimes.
For example, an ability that triggers when you cast a spell that targets an opponent will trigger at the same time as an ability that triggers whenever you commit a crime. Those abilities can be put on the stack in either order (if you control them both), and theyβll both resolve before the spell that caused them to trigger.
A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponentβs graveyard.
The spell or ability that constituted a crime doesnβt have to have resolved yet or at all. As soon as youβre finished casting the spell, activating the ability, or putting the triggered ability on the stack, youβve committed a crime.
Changing the target or targets of a spell or ability wonβt affect whether or not the controller of that spell or ability has committed a crime. Only the initial targets chosen for that spell or ability are used to determine whether or not its controller committed a crime.
Cards Similar to Intimidation Campaign
View all 200 similar cards βLooking for alternatives to Intimidation Campaign? These Magic: The Gathering cards share similar effects and gameplay roles.

Ayara, First of Locthwain
Legendary Creature β Elf Noble
$8.07

Thunder of Unity
Enchantment β Saga
$0.18

Polluted Bonds
Enchantment

Northern Air Temple
Legendary Enchantment β Shrine

Trespasser's Curse
Enchantment β Aura Curse
$0.37