Invasion of Shandalar // Leyline Surge
Battle — Siege // Enchantment
Invasion of Shandalar // Leyline Surge
Battle — Siege // Enchantment
Card Text
Invasion of Shandalar
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, return up to three target permanent cards from your graveyard to your hand.
Leyline Surge
Enchantment
At the beginning of your upkeep, you may put a permanent card from your hand onto the battlefield.
Shandalar's wild magic stripped away the unnatural Phyrexian carapaces, reclaiming the true forms hidden underneath.
Card Details
- Mana Value
- 5
- Colors
- Colorless
- Color Identity
- Green
- EDHREC Rank
- #7,774
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (9)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| March of the Machine (MOM) | #193 | mythic | en | Adam Paquette | $1.38 | $1.42 |
| March of the Machine Promos (PMOM) | #193s | mythic | en | Adam Paquette | — | $3.48 |
| March of the Machine (MOM) | #193 | mythic | de | Adam Paquette | — | — |
| March of the Machine (MOM) | #193 | mythic | es | Adam Paquette | — | — |
| March of the Machine (MOM) | #193 | mythic | fr | Adam Paquette | — | — |
| March of the Machine (MOM) | #193 | mythic | it | Adam Paquette | — | — |
| March of the Machine (MOM) | #193 | mythic | ja | Adam Paquette | — | — |
| March of the Machine (MOM) | #193 | mythic | pt | Adam Paquette | — | — |
| March of the Machine (MOM) | #193 | mythic | zhs | Adam Paquette | — | — |
Official Rulings (16)
A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.
In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
A battle can be dealt damage and be target of spells and/or abilities that target “any target.”
If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.
A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.
If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.
If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).
Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”
Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.
If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
Damage dealt to a battle causes that many defense counters to be removed from it.
Card Faces
Invasion of Shandalar
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, return up to three target permanent cards from your graveyard to your hand.
Leyline Surge
Enchantment
At the beginning of your upkeep, you may put a permanent card from your hand onto the battlefield.
Shandalar's wild magic stripped away the unnatural Phyrexian carapaces, reclaiming the true forms hidden underneath.
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