Krumar Initiate
Creature β Human Cleric
Krumar Initiate
Creature β Human Cleric
Card Text
, , Pay X life: This creature endures X. Activate only as a sorcery. (Put X +1/+1 counters on it or create an X/X white Spirit creature token.)
Card Details
- Mana Value
- 2
- Colors
- Black
- Color Identity
- Black
- Power / Toughness
- 2 / 2
- EDHREC Rank
- #19,022
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (6)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Tarkir: Dragonstorm (TDM) | #84 | uncommon | en | Josu Solano | $0.09 | $0.09 |
| Tarkir: Dragonstorm (TDM) | #84 | uncommon | de | Josu Solano | β | β |
| Tarkir: Dragonstorm (TDM) | #84 | uncommon | es | Josu Solano | β | β |
| Tarkir: Dragonstorm (TDM) | #84 | uncommon | fr | Josu Solano | β | β |
| Tarkir: Dragonstorm (TDM) | #84 | uncommon | it | Josu Solano | β | β |
| Tarkir: Dragonstorm (TDM) | #84 | uncommon | ja | Josu Solano | β | β |
Official Rulings (3)
If a noncreature permanent is instructed to endure, the effect is the same. You can put +1/+1 counters on that permanent or create a Spirit token.
If you canβt put +1/+1 counters on the creature for any reason as an endure ability resolves (for example, if the creature is no longer on the battlefield), youβll just create a Spirit token.
You choose whether to put +1/+1 counters on the creature or create a Spirit token as the ability that includes the endure instruction is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.
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