Lantern Scout
Creature β Human Scout Ally
Lantern Scout
Creature β Human Scout Ally
Card Text
Rally β Whenever this creature or another Ally you control enters, creatures you control gain lifelink until end of turn.
Card Details
- Mana Value
- 3
- Colors
- White
- Color Identity
- White
- Power / Toughness
- 3 / 2
- EDHREC Rank
- #10,929
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (12)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Battle for Zendikar Promos (PBFZ) | #37s | rare | en | Steven Belledin | β | $1.23 |
| Battle for Zendikar (BFZ) | #37 | rare | en | Steven Belledin | $0.36 | $0.75 |
| Battle for Zendikar (BFZ) | #37 | rare | de | Steven Belledin | β | β |
| Battle for Zendikar (BFZ) | #37 | rare | es | Steven Belledin | β | β |
| Battle for Zendikar (BFZ) | #37 | rare | fr | Steven Belledin | β | β |
| Battle for Zendikar (BFZ) | #37 | rare | it | Steven Belledin | β | β |
| Battle for Zendikar (BFZ) | #37 | rare | ja | Steven Belledin | β | β |
| Battle for Zendikar (BFZ) | #37 | rare | ko | Steven Belledin | β | β |
| Battle for Zendikar (BFZ) | #37 | rare | pt | Steven Belledin | β | β |
| Battle for Zendikar (BFZ) | #37 | rare | ru | Steven Belledin | β | β |
| Battle for Zendikar (BFZ) | #37 | rare | zhs | Steven Belledin | β | β |
| Battle for Zendikar (BFZ) | #37 | rare | zht | Steven Belledin | β | β |
Official Rulings (3)
If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
Multiple instances of lifelink on the same creature are redundant. There usually isn't much benefit in having the rally ability resolve more than once in a turn, other than that new creatures will be affected by the ability resolving an additional time.
When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
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