Lavinia of the Tenth
Legendary Creature β Human Soldier
Lavinia of the Tenth
Legendary Creature β Human Soldier
Card Text
Protection from red
When Lavinia enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Card Details
- Mana Value
- 5
- Colors
- Blue, White
- Color Identity
- Blue, White
- Power / Toughness
- 4 / 4
- EDHREC Rank
- #9,626
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (18)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Ravnica: Clue Edition (CLU) | #199 | rare | en | Willian Murai | $0.20 | β |
| RNA Guild Kit (GK2) | #15 | rare | en | Willian Murai | $0.35 | β |
| Dragon's Maze (DGM) | #80 | rare | en | Willian Murai | $0.22 | $0.34 |
| RNA Guild Kit (GK2) | #15 | rare | de | Willian Murai | β | β |
| Dragon's Maze (DGM) | #80 | rare | de | Willian Murai | β | β |
| RNA Guild Kit (GK2) | #15 | rare | es | Willian Murai | β | β |
| Dragon's Maze (DGM) | #80 | rare | es | Willian Murai | β | β |
| RNA Guild Kit (GK2) | #15 | rare | fr | Willian Murai | β | β |
| Dragon's Maze (DGM) | #80 | rare | fr | Willian Murai | β | β |
| RNA Guild Kit (GK2) | #15 | rare | it | Willian Murai | β | β |
| Dragon's Maze (DGM) | #80 | rare | it | Willian Murai | β | β |
| RNA Guild Kit (GK2) | #15 | rare | ja | Willian Murai | β | β |
| Dragon's Maze (DGM) | #80 | rare | ja | Willian Murai | β | β |
| Dragon's Maze (DGM) | #80 | rare | ko | Willian Murai | β | β |
| Dragon's Maze (DGM) | #80 | rare | pt | Willian Murai | β | β |
| Dragon's Maze (DGM) | #80 | rare | ru | Willian Murai | β | β |
| Dragon's Maze (DGM) | #80 | rare | zhs | Willian Murai | β | β |
| Dragon's Maze (DGM) | #80 | rare | zht | Willian Murai | β | β |
Official Rulings (8)
If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.
Activated abilities include a colon and are written in the form "[cost]: [effect]." No one can activate any activated abilities, including mana abilities, of a detained permanent.
When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
The mana value of a creature token is 0 unless that token is a copy of another creature, in which case it copies that creature's mana cost.
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
Lavinia's ability doesn't affect permanents an opponent gains control of after its enters-the-battlefield ability has resolved. Similarly, if you gain control of a detained permanent after that ability resolves, it will continue to be detained until your next turn.
If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.
If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.
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