Linvala, Shield of Sea Gate
Legendary Creature β Angel Wizard
Linvala, Shield of Sea Gate
Legendary Creature β Angel Wizard
Card Text
Flying
At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.
Card Details
- Mana Value
- 3
- Colors
- Blue, White
- Color Identity
- Blue, White
- Power / Toughness
- 3 / 3
- EDHREC Rank
- #6,993
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (19)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| The List (PLST) | #ZNR-226 | rare | en | Wayne Reynolds | $0.31 | β |
| Magic Online Promos (PRM) | #83814 | rare | en | Wayne Reynolds | β | β |
| Zendikar Rising (ZNR) | #226 | rare | en | Wayne Reynolds | $0.30 | $0.40 |
| Zendikar Rising (ZNR) | #368 | rare | en | Wayne Reynolds | $0.56 | $0.65 |
| Zendikar Rising Promos (PZNR) | #226p | rare | en | Wayne Reynolds | $0.39 | $0.49 |
| Zendikar Rising Promos (PZNR) | #226s | rare | en | Wayne Reynolds | β | $0.93 |
| Zendikar Rising (ZNR) | #226 | rare | de | Wayne Reynolds | β | β |
| Zendikar Rising (ZNR) | #368 | rare | de | Wayne Reynolds | β | β |
| Zendikar Rising (ZNR) | #226 | rare | es | Wayne Reynolds | β | β |
| Zendikar Rising (ZNR) | #226 | rare | fr | Wayne Reynolds | β | β |
| Zendikar Rising (ZNR) | #368 | rare | fr | Wayne Reynolds | β | β |
| Zendikar Rising (ZNR) | #226 | rare | it | Wayne Reynolds | β | β |
| Zendikar Rising (ZNR) | #368 | rare | ja | Wayne Reynolds | β | β |
| Zendikar Rising (ZNR) | #226 | rare | ja | Wayne Reynolds | β | β |
| Zendikar Rising (ZNR) | #226 | rare | ko | Wayne Reynolds | β | β |
| Zendikar Rising (ZNR) | #226 | rare | pt | Wayne Reynolds | β | β |
| Zendikar Rising (ZNR) | #226 | rare | ru | Wayne Reynolds | β | β |
| Zendikar Rising (ZNR) | #226 | rare | zhs | Wayne Reynolds | β | β |
| Zendikar Rising (ZNR) | #226 | rare | zht | Wayne Reynolds | β | β |
Official Rulings (9)
To determine βthe number of creatures in your party,β check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You canβt choose to exclude creatures from this count to lower the number.
In a multiplayer game, if you leave the game after Linvalaβs middle ability resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.
Activated abilities contain a colon. Theyβre generally written β[Cost]: [Effect].β Some keyword abilities (such as equip) are activated abilities and will have a colon in their reminder text. Triggered abilities (starting with βwhen,β βwhenever,β or βatβ) are unaffected.
If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You canβt choose to have it be just one by counting the Cleric Wizard first as a Cleric.
The nonland permanent remains affected until your next turn even if the number of creatures in your party changes or Linvala leaves the battlefield.
Linvalaβs middle ability wonβt trigger at all if you donβt have a full party as your combat phase begins. It wonβt affect the target if you donβt have a full party as it resolves. The number of creatures in your party may change between these times, however.
Some cards refer to you having a βfull party.β This is true if the number of creatures in your party is four.
No abilities of the affected permanent can be activated, including mana abilities.
Cards Similar to Linvala, Shield of Sea Gate
View all 200 similar cards βLooking for alternatives to Linvala, Shield of Sea Gate? These Magic: The Gathering cards share similar effects and gameplay roles.

Seraph of New Capenna // Seraph of New Phyrexia
Creature β Angel Soldier // Creature β Phyrexian Angel

Illusory Demon
Creature β Demon Illusion
$0.07

Fettergeist
Creature β Spirit
$0.04

JunΓΊn Efreet
Creature β Efreet

Wormfang Drake
Creature β Nightmare Drake
$0.06