Nomad Mythmaker
Creature β Human Nomad Cleric
Nomad Mythmaker
Creature β Human Nomad Cleric
Card Text
, : Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.
Card Details
- Mana Value
- 3
- Colors
- White
- Color Identity
- White
- Power / Toughness
- 2 / 2
- EDHREC Rank
- #12,576
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (20)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| The List (PLST) | #10E-30 | rare | en | Darrell Riche | $3.85 | β |
| Tenth Edition (10E) | #30 | rare | en | Darrell Riche | $3.79 | β |
| Tenth Edition (10E) | #30β | rare | en | Darrell Riche | β | $10.75 |
| Judgment (JUD) | #15 | rare | en | Eric Peterson | $2.90 | $8.16 |
| Tenth Edition (10E) | #30 | rare | de | Darrell Riche | β | β |
| Judgment (JUD) | #15 | rare | de | Eric Peterson | β | β |
| Tenth Edition (10E) | #30 | rare | es | Darrell Riche | β | β |
| Judgment (JUD) | #15 | rare | es | Eric Peterson | β | β |
| Tenth Edition (10E) | #30 | rare | fr | Darrell Riche | β | β |
| Judgment (JUD) | #15 | rare | fr | Eric Peterson | β | β |
| Tenth Edition (10E) | #30 | rare | it | Darrell Riche | β | β |
| Judgment (JUD) | #15 | rare | it | Eric Peterson | β | β |
| Tenth Edition (10E) | #30 | rare | ja | Darrell Riche | β | β |
| Judgment (JUD) | #15 | rare | ja | Eric Peterson | β | β |
| Tenth Edition (10E) | #30 | rare | pt | Darrell Riche | β | β |
| Judgment (JUD) | #15 | rare | pt | Eric Peterson | β | β |
| Tenth Edition (10E) | #30 | rare | ru | Darrell Riche | β | β |
| Tenth Edition (10E) | #30 | rare | zhs | Darrell Riche | β | β |
| Judgment (JUD) | #15 | rare | zhs | Eric Peterson | β | β |
| Judgment (JUD) | #15 | rare | zht | Eric Peterson | β | β |
Official Rulings (2)
Nomad Mythmaker's ability can target an Aura card in any graveyard, not just yours.
You don't choose which creature the Aura will enter attached to until the ability resolves. You must choose a creature the Aura can legally enchant. (For example, you can't choose a creature with protection from black if the targeted Aura card is black.) If you don't control any creatures that the Aura can enchant, it remains in the graveyard.
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