Oran-Rief Hydra
Creature β Hydra
Oran-Rief Hydra
Creature β Hydra
Card Text
Trample
Landfall β Whenever a land you control enters, put a +1/+1 counter on this creature. If that land is a Forest, put two +1/+1 counters on this creature instead.
Card Details
- Mana Value
- 6
- Colors
- Green
- Color Identity
- Green
- Power / Toughness
- 5 / 5
- EDHREC Rank
- #5,265
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (17)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Archenemy: Nicol Bolas (E01) | #69 | rare | en | Chris Rahn | $2.35 | β |
| Duel Decks: Nissa vs. Ob Nixilis (DDR) | #16 | rare | en | Chris Rahn | $0.45 | β |
| Magic Online Promos (PRM) | #58251 | rare | en | Zack Stella | β | β |
| Battle for Zendikar Promos (PBFZ) | #181s | rare | en | Chris Rahn | β | $2.05 |
| Battle for Zendikar Promos (PBFZ) | #181 | rare | en | Zack Stella | β | $1.11 |
| Battle for Zendikar (BFZ) | #181 | rare | en | Chris Rahn | $0.49 | $1.03 |
| Battle for Zendikar (BFZ) | #181 | rare | de | Chris Rahn | β | β |
| Battle for Zendikar (BFZ) | #181 | rare | es | Chris Rahn | β | β |
| Battle for Zendikar (BFZ) | #181 | rare | fr | Chris Rahn | β | β |
| Battle for Zendikar (BFZ) | #181 | rare | it | Chris Rahn | β | β |
| Duel Decks: Nissa vs. Ob Nixilis (DDR) | #16 | rare | ja | Chris Rahn | β | β |
| Battle for Zendikar (BFZ) | #181 | rare | ja | Chris Rahn | β | β |
| Battle for Zendikar (BFZ) | #181 | rare | ko | Chris Rahn | β | β |
| Battle for Zendikar (BFZ) | #181 | rare | pt | Chris Rahn | β | β |
| Battle for Zendikar (BFZ) | #181 | rare | ru | Chris Rahn | β | β |
| Battle for Zendikar (BFZ) | #181 | rare | zhs | Chris Rahn | β | β |
| Battle for Zendikar (BFZ) | #181 | rare | zht | Chris Rahn | β | β |
Official Rulings (3)
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them Β Β on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
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