Portable Hole
Artifact
Portable Hole
Artifact
Card Text
When this artifact enters, exile target nonland permanent an opponent controls with mana value 2 or less until this artifact leaves the battlefield.
Card Details
- Mana Value
- 1
- Colors
- White
- Color Identity
- White
- EDHREC Rank
- #9,505
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (14)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| The List (PLST) | #AFR-33 | uncommon | en | John Stanko | $0.39 | β |
| Alchemy Horizons: Baldur's Gate (HBG) | #98 | uncommon | en | John Stanko | β | β |
| Adventures in the Forgotten Realms (AFR) | #33 | uncommon | en | John Stanko | $0.35 | $1.53 |
| Adventures in the Forgotten Realms (AFR) | #398 | uncommon | en | John Stanko | $4.46 | $11.20 |
| Adventures in the Forgotten Realms (AFR) | #33 | uncommon | de | John Stanko | β | β |
| Adventures in the Forgotten Realms (AFR) | #33 | uncommon | es | John Stanko | β | β |
| Adventures in the Forgotten Realms (AFR) | #33 | uncommon | fr | John Stanko | β | β |
| Adventures in the Forgotten Realms (AFR) | #33 | uncommon | it | John Stanko | β | β |
| Adventures in the Forgotten Realms (AFR) | #33 | uncommon | ja | John Stanko | β | β |
| Adventures in the Forgotten Realms (AFR) | #33 | uncommon | ko | John Stanko | β | β |
| Adventures in the Forgotten Realms (AFR) | #33 | uncommon | pt | John Stanko | β | β |
| Adventures in the Forgotten Realms (AFR) | #33 | uncommon | ru | John Stanko | β | β |
| Adventures in the Forgotten Realms (AFR) | #33 | uncommon | zhs | John Stanko | β | β |
| Adventures in the Forgotten Realms (AFR) | #33 | uncommon | zht | John Stanko | β | β |
Official Rulings (5)
Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
We recommend keeping your Bag of Holding far, far away.
If Portable Hole leaves the battlefield before its ability resolves, the target permanent won't be exiled.
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