Power Depot
Artifact Land
Power Depot
Artifact Land
Card Text
This land enters tapped.
: Add .
: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Modular 1
Card Details
- Mana Value
- 0
- Colors
- Colorless
- Color Identity
- Colorless
- EDHREC Rank
- #1,993
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (15)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Edge of Eternities: Stellar Sights (EOS) | #124 | rare | en | Daniel Romanovsky | β | $8.39 |
| Edge of Eternities: Stellar Sights (EOS) | #34 | rare | en | Daniel Romanovsky | $1.76 | $2.29 |
| Edge of Eternities: Stellar Sights (EOS) | #169 | rare | en | Lazare Gvimradze | β | $15.19 |
| Edge of Eternities: Stellar Sights (EOS) | #79 | rare | en | Lazare Gvimradze | $3.59 | $4.65 |
| Modern Horizons 2 (MH2) | #251 | uncommon | en | James Paick | $0.40 | $0.46 |
| Modern Horizons 2 (MH2) | #251 | uncommon | de | James Paick | β | β |
| Modern Horizons 2 (MH2) | #251 | uncommon | es | James Paick | β | β |
| Modern Horizons 2 (MH2) | #251 | uncommon | fr | James Paick | β | β |
| Modern Horizons 2 (MH2) | #251 | uncommon | it | James Paick | β | β |
| Modern Horizons 2 (MH2) | #251 | uncommon | ja | James Paick | β | β |
| Modern Horizons 2 (MH2) | #251 | uncommon | ko | James Paick | β | β |
| Modern Horizons 2 (MH2) | #251 | uncommon | pt | James Paick | β | β |
| Modern Horizons 2 (MH2) | #251 | uncommon | ru | James Paick | β | β |
| Modern Horizons 2 (MH2) | #251 | uncommon | zhs | James Paick | β | β |
| Modern Horizons 2 (MH2) | #251 | uncommon | zht | James Paick | β | β |
Official Rulings (4)
The mana produced by the last activated ability can't be spent to activate abilities of artifact cards in other zones, such as cycling or unearth costs.
Power Depot is a land, so it can only be played as a land. It cannot be cast as a spell.
Yes, this land enters the battlefield with a +1/+1 counter, which does nothing while it's a land. When it's put into the graveyard from the battlefield, you may put its +1/+1 counters onto target artifact creature, no matter what Power Depot's card types are at the time.
If Power Depot is a creature and gets enough -1/-1 counters put on it to cause it to go to the graveyard, modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.
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