Putrid Goblin
Creature β Zombie Goblin
Putrid Goblin
Creature β Zombie Goblin
Card Text
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Card Details
- Mana Value
- 2
- Colors
- Black
- Color Identity
- Black
- Power / Toughness
- 2 / 2
- EDHREC Rank
- #4,177
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (13)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| The List (PLST) | #MH1-101 | common | en | Winona Nelson | $0.38 | β |
| Jumpstart: Historic Horizons (J21) | #375 | common | en | Winona Nelson | β | β |
| Modern Horizons (MH1) | #101 | common | en | Winona Nelson | $0.36 | $10.07 |
| Modern Horizons (MH1) | #101 | common | de | Winona Nelson | β | β |
| Modern Horizons (MH1) | #101 | common | es | Winona Nelson | β | β |
| Modern Horizons (MH1) | #101 | common | fr | Winona Nelson | β | β |
| Modern Horizons (MH1) | #101 | common | it | Winona Nelson | β | β |
| Modern Horizons (MH1) | #101 | common | ja | Winona Nelson | β | β |
| Modern Horizons (MH1) | #101 | common | ko | Winona Nelson | β | β |
| Modern Horizons (MH1) | #101 | common | pt | Winona Nelson | β | β |
| Modern Horizons (MH1) | #101 | common | ru | Winona Nelson | β | β |
| Modern Horizons (MH1) | #101 | common | zhs | Winona Nelson | β | β |
| Modern Horizons (MH1) | #101 | common | zht | Winona Nelson | β | β |
Official Rulings (4)
If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. Putrid Goblinβs persist ability can bring it back again if its -1/-1 counters are removed this way.
Once persist returns the creature, itβs considered a new object with no relation to the object that it was. Auras that were attached to it wonβt return to the battlefield. Equipment that was attached to it will remain unattached. Any counters that were on it wonβt be put on the new creature.
If a card with persist is removed from the graveyard after it dies but before the ability trigger resolves, it wonβt be returned to the battlefield.
If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its ownerβs graveyard for having 0 or less toughness, persist wonβt trigger and the card wonβt return to the battlefield. Thatβs because persist checks the creature as it last existed on the battlefield, and it still had -1/-1 counters on it at that point.