Scuttlemutt
Artifact Creature — Scarecrow
Scuttlemutt
Artifact Creature — Scarecrow
Card Text
: Add one mana of any color.
: Target creature becomes the color or colors of your choice until end of turn.
Card Details
- Mana Value
- 3
- Colors
- Colorless
- Color Identity
- Colorless
- Power / Toughness
- 2 / 2
- EDHREC Rank
- #8,192
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (22)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| The List (PLST) | #SHM-263 | common | en | Jeremy Jarvis | $0.15 | — |
| Jumpstart (JMP) | #484 | uncommon | en | Jeremy Jarvis | $0.19 | — |
| Core Set 2020 (M20) | #238 | uncommon | en | Jeremy Jarvis | $0.17 | $0.45 |
| Shadowmoor (SHM) | #263 | common | en | Jeremy Jarvis | $0.13 | $4.76 |
| Core Set 2020 (M20) | #238 | uncommon | de | Jeremy Jarvis | — | — |
| Shadowmoor (SHM) | #263 | common | de | Jeremy Jarvis | — | — |
| Core Set 2020 (M20) | #238 | uncommon | es | Jeremy Jarvis | — | — |
| Shadowmoor (SHM) | #263 | common | es | Jeremy Jarvis | — | — |
| Core Set 2020 (M20) | #238 | uncommon | fr | Jeremy Jarvis | — | — |
| Shadowmoor (SHM) | #263 | common | fr | Jeremy Jarvis | — | — |
| Core Set 2020 (M20) | #238 | uncommon | it | Jeremy Jarvis | — | — |
| Shadowmoor (SHM) | #263 | common | it | Jeremy Jarvis | — | — |
| Core Set 2020 (M20) | #238 | uncommon | ja | Jeremy Jarvis | — | — |
| Shadowmoor (SHM) | #263 | common | ja | Jeremy Jarvis | — | — |
| Core Set 2020 (M20) | #238 | uncommon | ko | Jeremy Jarvis | — | — |
| Core Set 2020 (M20) | #238 | uncommon | pt | Jeremy Jarvis | — | — |
| Shadowmoor (SHM) | #263 | common | pt | Jeremy Jarvis | — | — |
| Core Set 2020 (M20) | #238 | uncommon | ru | Jeremy Jarvis | — | — |
| Shadowmoor (SHM) | #263 | common | ru | Jeremy Jarvis | — | — |
| Core Set 2020 (M20) | #238 | uncommon | zhs | Jeremy Jarvis | — | — |
| Shadowmoor (SHM) | #263 | common | zhs | Jeremy Jarvis | — | — |
| Core Set 2020 (M20) | #238 | uncommon | zht | Jeremy Jarvis | — | — |
Official Rulings (3)
You must choose one or more of the five colors of Magic while resolving Scuttlemutt’s last ability. You can’t choose “artifact,” “colorless,” or “chartreuse.”
The target creature has only the colors Scuttlemutt gives it—Scuttlemutt’s ability overwrites any previous colors the creature had.
In the Commander variant, the color identities of cards are determined as the game begins. Changing the colors of a player’s commander doesn’t affect its color identity or the cards that can be legally included in the deck.
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