Shadowed Caravel
Artifact β Vehicle
Shadowed Caravel
Artifact β Vehicle
Card Text
Whenever a creature you control explores, put a +1/+1 counter on this Vehicle.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Card Details
- Mana Value
- 2
- Colors
- Colorless
- Color Identity
- Colorless
- Power / Toughness
- 2 / 2
- EDHREC Rank
- #19,486
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (12)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Ixalan Promos (PXLN) | #246s | rare | en | Jason Felix | β | $0.48 |
| Ixalan (XLN) | #246 | rare | en | Jason Felix | $0.22 | $0.32 |
| Ixalan (XLN) | #246 | rare | de | Jason Felix | β | β |
| Ixalan (XLN) | #246 | rare | es | Jason Felix | β | β |
| Ixalan (XLN) | #246 | rare | fr | Jason Felix | β | β |
| Ixalan (XLN) | #246 | rare | it | Jason Felix | β | β |
| Ixalan (XLN) | #246 | rare | ja | Jason Felix | β | β |
| Ixalan (XLN) | #246 | rare | ko | Jason Felix | β | β |
| Ixalan (XLN) | #246 | rare | pt | Jason Felix | β | β |
| Ixalan (XLN) | #246 | rare | ru | Jason Felix | β | β |
| Ixalan (XLN) | #246 | rare | zhs | Jason Felix | β | β |
| Ixalan (XLN) | #246 | rare | zht | Jason Felix | β | β |
Official Rulings (14)
For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.
If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.
If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. Effects that trigger when a creature you control explores, such as that of Shadowed Caravel, trigger if appropriate.
You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.
When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.
Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.
Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.
Noncreature permanents such as Shadowed Caravel can have +1/+1 counters put on them. Those counters remain on it while it's not a creature, and will apply if it becomes a creature.
Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
You may tap more creatures than necessary to activate a crew ability.
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