Sigardian Paladin
Creature β Human Knight
Sigardian Paladin
Creature β Human Knight
Card Text
As long as you've put one or more +1/+1 counters on a creature this turn, this creature has trample and lifelink.
: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
Card Details
- Mana Value
- 4
- Colors
- Green, White
- Color Identity
- Green, White
- Power / Toughness
- 4 / 4
- EDHREC Rank
- #18,220
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (12)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Innistrad: Double Feature (DBL) | #514 | uncommon | en | Slawomir Maniak | $0.08 | $0.48 |
| Innistrad: Crimson Vow (VOW) | #247 | uncommon | en | Slawomir Maniak | $0.08 | $0.17 |
| Innistrad: Crimson Vow (VOW) | #247 | uncommon | de | Slawomir Maniak | β | β |
| Innistrad: Crimson Vow (VOW) | #247 | uncommon | es | Slawomir Maniak | β | β |
| Innistrad: Crimson Vow (VOW) | #247 | uncommon | fr | Slawomir Maniak | β | β |
| Innistrad: Crimson Vow (VOW) | #247 | uncommon | it | Slawomir Maniak | β | β |
| Innistrad: Crimson Vow (VOW) | #247 | uncommon | ja | Slawomir Maniak | β | β |
| Innistrad: Crimson Vow (VOW) | #247 | uncommon | ko | Slawomir Maniak | β | β |
| Innistrad: Crimson Vow (VOW) | #247 | uncommon | pt | Slawomir Maniak | β | β |
| Innistrad: Crimson Vow (VOW) | #247 | uncommon | ru | Slawomir Maniak | β | β |
| Innistrad: Crimson Vow (VOW) | #247 | uncommon | zhs | Slawomir Maniak | β | β |
| Innistrad: Crimson Vow (VOW) | #247 | uncommon | zht | Slawomir Maniak | β | β |
Official Rulings (2)
Sigardian Paladin's first ability applies as long as you put a +1/+1 counter on a permanent this turn and that permanent was a creature at the time you put the counter on. It doesn't matter if that creature later left the battlefield, lost its counters, or somehow stopped being a creature.
Sigardian Paladin's last ability can target only a creature with a +1/+1 counter on it. Once that ability has resolved, the creature has trample and lifelink until end of turn even if it somehow loses its counters or stops being a creature (although trample doesn't help a noncreature permanent much).
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