Simic Guildmage
Creature β Elf Wizard
Simic Guildmage
Creature β Elf Wizard
Card Text
( can be paid with either or .)
: Move a +1/+1 counter from target creature onto another target creature with the same controller.
: Attach target Aura attached to a permanent to another permanent with the same controller.
Card Details
- Mana Value
- 2
- Colors
- Green, Blue
- Color Identity
- Green, Blue
- Power / Toughness
- 2 / 2
- EDHREC Rank
- #19,181
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (17)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Ravnica Remastered (RVR) | #223 | uncommon | en | Aleksi Briclot | $0.13 | $0.16 |
| Dissension (DIS) | #148 | uncommon | en | Aleksi Briclot | $0.22 | $5.74 |
| Ravnica Remastered (RVR) | #223 | uncommon | de | Aleksi Briclot | β | β |
| Dissension (DIS) | #148 | uncommon | de | Aleksi Briclot | β | β |
| Ravnica Remastered (RVR) | #223 | uncommon | es | Aleksi Briclot | β | β |
| Dissension (DIS) | #148 | uncommon | es | Aleksi Briclot | β | β |
| Ravnica Remastered (RVR) | #223 | uncommon | fr | Aleksi Briclot | β | β |
| Dissension (DIS) | #148 | uncommon | fr | Aleksi Briclot | β | β |
| Ravnica Remastered (RVR) | #223 | uncommon | it | Aleksi Briclot | β | β |
| Dissension (DIS) | #148 | uncommon | it | Aleksi Briclot | β | β |
| Ravnica Remastered (RVR) | #223 | uncommon | ja | Aleksi Briclot | β | β |
| Dissension (DIS) | #148 | uncommon | ja | Aleksi Briclot | β | β |
| Ravnica Remastered (RVR) | #223 | uncommon | pt | Aleksi Briclot | β | β |
| Dissension (DIS) | #148 | uncommon | pt | Aleksi Briclot | β | β |
| Dissension (DIS) | #148 | uncommon | ru | Aleksi Briclot | β | β |
| Ravnica Remastered (RVR) | #223 | uncommon | zhs | Aleksi Briclot | β | β |
| Dissension (DIS) | #148 | uncommon | zhs | Aleksi Briclot | β | β |
Official Rulings (3)
For the second ability, only the Aura is targeted. When the ability resolves, you choose a permanent to move the Aura onto. It canβt be the permanent the Aura is already attached to, it must be controlled by the player who controls the permanent the Aura is attached to, and it must be able to be enchanted by the Aura. (It doesnβt matter who controls the Aura or who controls Simic Guildmage.) If no such permanent exists, the Aura doesnβt move.
For the first ability, if the two target creatures arenβt controlled by the same player when the ability resolves, the ability does nothing. The player who controls the two creatures doesnβt have to be the same player who controlled them when the ability was activated, and that player doesnβt have to be Simic Guildmageβs controller.
For the first ability, the first target creature doesnβt need to have a +1/+1 counter on it. If it doesnβt, the ability does nothing.
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