Tax Collector
Creature — Human Advisor
Tax Collector
Creature — Human Advisor
Card Text
When this creature enters, choose one —
• Tax — Until your next turn, spells your opponents cast cost more to cast.
• Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Card Details
- Mana Value
- 2
- Colors
- White
- Color Identity
- White
- Power / Toughness
- 2 / 2
- EDHREC Rank
- #8,603
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (12)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Assassin's Creed (ACR) | #182 | uncommon | en | Miklós Ligeti | — | — |
| Assassin's Creed (ACR) | #9 | uncommon | en | Miklós Ligeti | $0.15 | $0.35 |
| Assassin's Creed (ACR) | #9 | uncommon | de | Miklós Ligeti | — | — |
| Assassin's Creed (ACR) | #182 | uncommon | de | Miklós Ligeti | — | — |
| Assassin's Creed (ACR) | #9 | uncommon | es | Miklós Ligeti | — | — |
| Assassin's Creed (ACR) | #182 | uncommon | fr | Miklós Ligeti | — | — |
| Assassin's Creed (ACR) | #9 | uncommon | fr | Miklós Ligeti | — | — |
| Assassin's Creed (ACR) | #9 | uncommon | it | Miklós Ligeti | — | — |
| Assassin's Creed (ACR) | #9 | uncommon | ja | Miklós Ligeti | — | — |
| Assassin's Creed (ACR) | #182 | uncommon | ja | Miklós Ligeti | — | — |
| Assassin's Creed (ACR) | #9 | uncommon | zhs | Miklós Ligeti | — | — |
| Assassin's Creed (ACR) | #182 | uncommon | zhs | Miklós Ligeti | — | — |
Official Rulings (6)
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn (such as the effect of being detained) will last until that turn would have begun. They neither expire immediately nor last indefinitely.
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.