Tireless Hauler // Dire-Strain Brawler
Creature β Human Werewolf // Creature β Werewolf
Tireless Hauler // Dire-Strain Brawler
Creature β Human Werewolf // Creature β Werewolf
Card Text
Tireless Hauler
Creature β Human Werewolf
Vigilance
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
The new hire proved more than enough to replace the three farmhands who disappeared the week before.
4 / 5
Dire-Strain Brawler
Creature β Werewolf
Vigilance
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
A few townsfolk had their suspicions, but none dared accuse him openly.
6 / 6
Card Details
- Mana Value
- 5
- Colors
- Colorless
- Color Identity
- Green
- EDHREC Rank
- #17,386
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (12)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Innistrad: Double Feature (DBL) | #203 | common | en | Forrest Imel | $0.10 | $0.33 |
| Innistrad: Midnight Hunt (MID) | #203 | common | en | Forrest Imel | $0.08 | $0.15 |
| Innistrad: Midnight Hunt (MID) | #305 | common | en | Steve Ellis | $0.08 | $0.11 |
| Innistrad: Midnight Hunt (MID) | #203 | common | de | Forrest Imel | β | β |
| Innistrad: Midnight Hunt (MID) | #203 | common | es | Forrest Imel | β | β |
| Innistrad: Midnight Hunt (MID) | #203 | common | fr | Forrest Imel | β | β |
| Innistrad: Midnight Hunt (MID) | #203 | common | it | Forrest Imel | β | β |
| Innistrad: Midnight Hunt (MID) | #203 | common | ko | Forrest Imel | β | β |
| Innistrad: Midnight Hunt (MID) | #203 | common | pt | Forrest Imel | β | β |
| Innistrad: Midnight Hunt (MID) | #203 | common | ru | Forrest Imel | β | β |
| Innistrad: Midnight Hunt (MID) | #203 | common | zhs | Forrest Imel | β | β |
| Innistrad: Midnight Hunt (MID) | #203 | common | zht | Forrest Imel | β | β |
Official Rulings (9)
If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of themβday or nightβgoing back and forth for the rest of the game.
Card Faces
Tireless Hauler
Creature β Human Werewolf
Vigilance
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
The new hire proved more than enough to replace the three farmhands who disappeared the week before.
4 / 5
Dire-Strain Brawler
Creature β Werewolf
Vigilance
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
A few townsfolk had their suspicions, but none dared accuse him openly.
6 / 6
Cards Similar to Tireless Hauler // Dire-Strain Brawler
View all 92 similar cards βLooking for alternatives to Tireless Hauler // Dire-Strain Brawler? These Magic: The Gathering cards share similar effects and gameplay roles.

Grizzled Outcasts // Krallenhorde Wantons
Creature β Human Werewolf // Creature β Werewolf
$0.06

Infestation Expert // Infested Werewolf
Creature β Human Werewolf // Creature β Werewolf
$0.09

Bird Admirer // Wing Shredder
Creature β Human Archer Werewolf // Creature β Werewolf
$0.12

Tangleclaw Werewolf // Fibrous Entangler
Creature β Werewolf Horror // Creature β Eldrazi Werewolf

Howlpack Piper // Wildsong Howler
Creature β Human Werewolf // Creature β Werewolf
$0.86