Tovolar's Huntmaster // Tovolar's Packleader
Creature β Human Werewolf // Creature β Werewolf
Tovolar's Huntmaster // Tovolar's Packleader
Creature β Human Werewolf // Creature β Werewolf
Card Text
Tovolar's Huntmaster
Creature β Human Werewolf
When this creature enters, create two 2/2 green Wolf creature tokens.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
"Do you smell that, friends? Fear and despair."
6 / 6
Tovolar's Packleader
Creature β Werewolf
Whenever this creature enters or attacks, create two 2/2 green Wolf creature tokens.
: Another target Wolf or Werewolf you control fights target creature you don't control.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
7 / 7
Card Details
- Mana Value
- 6
- Colors
- Colorless
- Color Identity
- Green
- EDHREC Rank
- #7,522
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (14)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Innistrad: Double Feature (DBL) | #204 | rare | en | Cristi Balanescu | $0.60 | $2.34 |
| Innistrad: Midnight Hunt (MID) | #204 | rare | en | Cristi Balanescu | $0.34 | $0.61 |
| Innistrad: Midnight Hunt Promos (PMID) | #204s | rare | en | Cristi Balanescu | β | $0.86 |
| Innistrad: Midnight Hunt (MID) | #306 | rare | en | Andrea De Dominicis | $0.43 | $0.77 |
| The List (PLST) | #MID-204 | rare | en | Cristi Balanescu | $0.33 | β |
| Innistrad: Midnight Hunt (MID) | #204 | rare | de | Cristi Balanescu | β | β |
| Innistrad: Midnight Hunt (MID) | #204 | rare | es | Cristi Balanescu | β | β |
| Innistrad: Midnight Hunt (MID) | #204 | rare | fr | Cristi Balanescu | β | β |
| Innistrad: Midnight Hunt (MID) | #204 | rare | it | Cristi Balanescu | β | β |
| Innistrad: Midnight Hunt (MID) | #204 | rare | ko | Cristi Balanescu | β | β |
| Innistrad: Midnight Hunt (MID) | #204 | rare | pt | Cristi Balanescu | β | β |
| Innistrad: Midnight Hunt (MID) | #204 | rare | ru | Cristi Balanescu | β | β |
| Innistrad: Midnight Hunt (MID) | #204 | rare | zhs | Cristi Balanescu | β | β |
| Innistrad: Midnight Hunt (MID) | #204 | rare | zht | Cristi Balanescu | β | β |
Official Rulings (9)
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.
If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of themβday or nightβgoing back and forth for the rest of the game.
If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
Card Faces
Tovolar's Huntmaster
Creature β Human Werewolf
When this creature enters, create two 2/2 green Wolf creature tokens.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
"Do you smell that, friends? Fear and despair."
6 / 6
Tovolar's Packleader
Creature β Werewolf
Whenever this creature enters or attacks, create two 2/2 green Wolf creature tokens.
: Another target Wolf or Werewolf you control fights target creature you don't control.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
7 / 7