Unite the Coalition
Instant
Unite the Coalition
Instant
Card Text
Choose five. You may choose the same mode more than once.
⢠Target permanent phases out.
⢠Target player draws a card.
⢠Exile target player's graveyard.
⢠Unite the Coalition deals 2 damage to any target.
⢠Destroy target artifact or enchantment.
Card Details
- Mana Value
- 7
- Colors
- Black, Green, Red, Blue, White
- Color Identity
- Black, Green, Red, Blue, White
- EDHREC Rank
- #8,139
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (13)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Dominaria United Commander (DMC) | #15 | rare | en | NĂŠstor OssandĂłn Leal | $0.67 | â |
| Dominaria United Commander (DMC) | #91 | rare | en | NĂŠstor OssandĂłn Leal | $0.73 | â |
| Dominaria United Commander (DMC) | #91 | rare | de | NĂŠstor OssandĂłn Leal | â | â |
| Dominaria United Commander (DMC) | #15 | rare | de | NĂŠstor OssandĂłn Leal | â | â |
| Dominaria United Commander (DMC) | #15 | rare | es | NĂŠstor OssandĂłn Leal | â | â |
| Dominaria United Commander (DMC) | #15 | rare | fr | NĂŠstor OssandĂłn Leal | â | â |
| Dominaria United Commander (DMC) | #91 | rare | fr | NĂŠstor OssandĂłn Leal | â | â |
| Dominaria United Commander (DMC) | #15 | rare | it | NĂŠstor OssandĂłn Leal | â | â |
| Dominaria United Commander (DMC) | #15 | rare | ja | NĂŠstor OssandĂłn Leal | â | â |
| Dominaria United Commander (DMC) | #91 | rare | ja | NĂŠstor OssandĂłn Leal | â | â |
| Dominaria United Commander (DMC) | #15 | rare | pt | NĂŠstor OssandĂłn Leal | â | â |
| Dominaria United Commander (DMC) | #15 | rare | zhs | NĂŠstor OssandĂłn Leal | â | â |
| Dominaria United Commander (DMC) | #91 | rare | zhs | NĂŠstor OssandĂłn Leal | â | â |
Official Rulings (11)
Any continuous effects with a âfor as long asâ duration ignore phased-out objects. If ignoring those objects causes the effectâs conditions to no longer be met, the duration will expire.
No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger wonât be put onto the stack until Unite the Coalition is done resolving.
Permanents phase back in during their controllerâs untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
If Unite the Coalition is copied, the effect that creates the copy may allow you to choose new targets, but you canât choose new modes.
Phased-out permanents are treated as though they donât exist. They canât be the targets of spells or abilities, their static abilities have no effect on the game, their triggered abilities canât trigger, they canât attack or block, and so on.
No matter which combination of modes you choose, you always follow the instructions in the order they are written.
If you choose any mode more than once, you choose the relative order of each of those modes.
As a permanent is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and theyâll phase in still attached to that permanent.
Phasing out doesnât cause any âleaves the battlefieldâ abilities to trigger. Similarly, phasing in wonât cause any âenters the battlefieldâ abilities to trigger.
Choices made for permanents as they entered the battlefield are remembered when they phase in.
An attacking or blocking creature that phases out is removed from combat.
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