Zur's Weirding
Enchantment
Zur's Weirding
Enchantment
Card Text
Players play with their hands revealed.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
Card Details
- Mana Value
- 4
- Colors
- Blue
- Color Identity
- Blue
- EDHREC Rank
- #12,181
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (47)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| The List (PLST) | #8ED-116 | rare | en | Scott M. Fischer | β | $1.22 |
| Ninth Edition (9ED) | #114 | rare | en | rk post | $1.53 | β |
| Ninth Edition (9ED) | #114β | rare | en | rk post | β | $36.96 |
| Eighth Edition (8ED) | #116β | rare | en | Scott M. Fischer | β | $11.81 |
| Eighth Edition (8ED) | #116 | rare | en | Scott M. Fischer | $0.62 | β |
| Classic Sixth Edition (6ED) | #108 | rare | en | Liz Danforth | $0.86 | β |
| Fifth Edition (5ED) | #138 | rare | en | Liz Danforth | $0.67 | β |
| Pro Tour Collector Set (PTC) | #et110 | rare | en | Liz Danforth | $2.99 | β |
| Ice Age (ICE) | #110 | rare | en | Liz Danforth | $1.24 | β |
| Ninth Edition (9ED) | #114 | rare | de | rk post | β | β |
| Eighth Edition (8ED) | #116 | rare | de | Scott M. Fischer | β | β |
| Classic Sixth Edition (6ED) | #108 | rare | de | Liz Danforth | β | β |
| Fifth Edition (5ED) | #138 | rare | de | Liz Danforth | β | β |
| Ice Age (ICE) | #110 | rare | de | Liz Danforth | β | β |
| Ninth Edition (9ED) | #114 | rare | es | rk post | β | β |
| Eighth Edition (8ED) | #116 | rare | es | Scott M. Fischer | β | β |
| Classic Sixth Edition (6ED) | #108 | rare | es | Liz Danforth | β | β |
| Fifth Edition (5ED) | #138 | rare | es | Liz Danforth | β | β |
| Ice Age (ICE) | #110 | rare | es | Liz Danforth | β | β |
| Ninth Edition (9ED) | #114 | rare | fr | rk post | β | β |
| Eighth Edition (8ED) | #116 | rare | fr | Scott M. Fischer | β | β |
| Classic Sixth Edition (6ED) | #108 | rare | fr | Liz Danforth | β | β |
| Fifth Edition (5ED) | #138 | rare | fr | Liz Danforth | β | β |
| Ice Age (ICE) | #110 | rare | fr | Liz Danforth | β | β |
| Ninth Edition (9ED) | #114 | rare | it | rk post | β | β |
| Eighth Edition (8ED) | #116 | rare | it | Scott M. Fischer | β | β |
| Classic Sixth Edition (6ED) | #108 | rare | it | Liz Danforth | β | β |
| Fifth Edition (5ED) | #138 | rare | it | Liz Danforth | β | β |
| Ice Age (ICE) | #110 | rare | it | Liz Danforth | β | β |
| Ninth Edition (9ED) | #114 | rare | ja | rk post | β | β |
| Eighth Edition (8ED) | #116 | rare | ja | Scott M. Fischer | β | β |
| Classic Sixth Edition (6ED) | #108 | rare | ja | Liz Danforth | β | β |
| Fifth Edition (5ED) | #138 | rare | ja | Liz Danforth | β | β |
| Fifth Edition (5ED) | #138 | rare | ko | Liz Danforth | β | β |
| Ninth Edition (9ED) | #114 | rare | pt | rk post | β | β |
| Eighth Edition (8ED) | #116 | rare | pt | Scott M. Fischer | β | β |
| Classic Sixth Edition (6ED) | #108 | rare | pt | Liz Danforth | β | β |
| Fifth Edition (5ED) | #138 | rare | pt | Liz Danforth | β | β |
| Ice Age (ICE) | #110 | rare | pt | Liz Danforth | β | β |
| Ninth Edition (9ED) | #114 | rare | ru | rk post | β | β |
| Ninth Edition (9ED) | #114 | rare | zhs | rk post | β | β |
| Eighth Edition (8ED) | #116 | rare | zhs | Scott M. Fischer | β | β |
| Classic Sixth Edition (6ED) | #108 | rare | zhs | Liz Danforth | β | β |
| Fifth Edition (5ED) | #138 | rare | zhs | Liz Danforth | β | β |
| Eighth Edition (8ED) | #116 | rare | zht | Scott M. Fischer | β | β |
| Classic Sixth Edition (6ED) | #108 | rare | zht | Liz Danforth | β | β |
| Fifth Edition (5ED) | #138 | rare | zht | Liz Danforth | β | β |
Official Rulings (4)
When using Dredge with this, you have two choices. You can immediately replace the draw with Dredge, or you can apply Zurβs Weirdingβs replacement. If the latter, you first resolve Zurβs Weirdingβs ability, then if youβre going to draw the card, decide whether or not to replace that draw with Dredge.
If a spell or ability causes more than one card to be drawn, draw the cards one at a time and deal with this replacement before drawing the next card.
If someone pays the cost, then the card was never drawn or discarded. It just gets put into the graveyard directly from the library.
This is a continuous replacement effect that modifies a draw.
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