Soulsworn Spirit
Creature β Spirit
Soulsworn Spirit
Creature β Spirit
Card Text
This creature can't be blocked.
When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Card Details
- Mana Value
- 4
- Colors
- Blue
- Color Identity
- Blue
- Power / Toughness
- 2 / 1
- EDHREC Rank
- #24,367
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (11)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Return to Ravnica (RTR) | #51 | uncommon | en | James Ryman | $0.08 | $0.10 |
| Return to Ravnica (RTR) | #51 | uncommon | de | James Ryman | β | β |
| Return to Ravnica (RTR) | #51 | uncommon | es | James Ryman | β | β |
| Return to Ravnica (RTR) | #51 | uncommon | fr | James Ryman | β | β |
| Return to Ravnica (RTR) | #51 | uncommon | it | James Ryman | β | β |
| Return to Ravnica (RTR) | #51 | uncommon | ja | James Ryman | β | β |
| Return to Ravnica (RTR) | #51 | uncommon | ko | James Ryman | β | β |
| Return to Ravnica (RTR) | #51 | uncommon | pt | James Ryman | β | β |
| Return to Ravnica (RTR) | #51 | uncommon | ru | James Ryman | β | β |
| Return to Ravnica (RTR) | #51 | uncommon | zhs | James Ryman | β | β |
| Return to Ravnica (RTR) | #51 | uncommon | zht | James Ryman | β | β |
Official Rulings (6)
If a creature is already attacking or blocking when itβs detained, it wonβt be removed from combat. It will continue to attack or block.
If a noncreature permanent is detained and later turns into a creature, it wonβt be able to attack or block.
If a permanentβs activated ability is on the stack when that permanent is detained, the ability will be unaffected.
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
Activated abilities include a colon and are written in the form β[cost]: [effect].β No one can activate any activated abilities, including mana abilities, of a detained permanent.
When a player leaves a multiplayer game, any continuous effects with durations that last until that playerβs next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
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