Azorius Justiciar
Creature β Human Wizard
Azorius Justiciar
Creature β Human Wizard
Card Text
When this creature enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Card Details
- Mana Value
- 4
- Colors
- White
- Color Identity
- White
- Power / Toughness
- 2 / 2
- EDHREC Rank
- #20,134
Format Legalities
Market Prices
Prices from TCGPlayer and Cardmarket
Price History (30d)
All Printings (26)
| Set | # | Rarity | Lang | Artist | Price | Foil |
|---|---|---|---|---|---|---|
| Ravnica: Clue Edition (CLU) | #55 | uncommon | en | Chris Rahn | $0.10 | β |
| Ravnica Remastered (RVR) | #6 | uncommon | en | Chris Rahn | $0.12 | $0.04 |
| RNA Guild Kit (GK2) | #3 | uncommon | en | Chris Rahn | $0.18 | β |
| Return to Ravnica (RTR) | #6 | uncommon | en | Chris Rahn | $0.04 | $0.27 |
| Ravnica Remastered (RVR) | #6 | uncommon | de | Chris Rahn | β | β |
| RNA Guild Kit (GK2) | #3 | uncommon | de | Chris Rahn | β | β |
| Return to Ravnica (RTR) | #6 | uncommon | de | Chris Rahn | β | β |
| Ravnica Remastered (RVR) | #6 | uncommon | es | Chris Rahn | β | β |
| RNA Guild Kit (GK2) | #3 | uncommon | es | Chris Rahn | β | β |
| Return to Ravnica (RTR) | #6 | uncommon | es | Chris Rahn | β | β |
| Ravnica Remastered (RVR) | #6 | uncommon | fr | Chris Rahn | β | β |
| RNA Guild Kit (GK2) | #3 | uncommon | fr | Chris Rahn | β | β |
| Return to Ravnica (RTR) | #6 | uncommon | fr | Chris Rahn | β | β |
| Ravnica Remastered (RVR) | #6 | uncommon | it | Chris Rahn | β | β |
| RNA Guild Kit (GK2) | #3 | uncommon | it | Chris Rahn | β | β |
| Return to Ravnica (RTR) | #6 | uncommon | it | Chris Rahn | β | β |
| Ravnica Remastered (RVR) | #6 | uncommon | ja | Chris Rahn | β | β |
| RNA Guild Kit (GK2) | #3 | uncommon | ja | Chris Rahn | β | β |
| Return to Ravnica (RTR) | #6 | uncommon | ja | Chris Rahn | β | β |
| Return to Ravnica (RTR) | #6 | uncommon | ko | Chris Rahn | β | β |
| Ravnica Remastered (RVR) | #6 | uncommon | pt | Chris Rahn | β | β |
| Return to Ravnica (RTR) | #6 | uncommon | pt | Chris Rahn | β | β |
| Return to Ravnica (RTR) | #6 | uncommon | ru | Chris Rahn | β | β |
| Ravnica Remastered (RVR) | #6 | uncommon | zhs | Chris Rahn | β | β |
| Return to Ravnica (RTR) | #6 | uncommon | zhs | Chris Rahn | β | β |
| Return to Ravnica (RTR) | #6 | uncommon | zht | Chris Rahn | β | β |
Official Rulings (7)
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
Activated abilities include a colon and are written in the form β[cost]: [effect].β No one can activate any activated abilities, including mana abilities, of a detained permanent.
If a creature is already attacking or blocking when itβs detained, it wonβt be removed from combat. It will continue to attack or block.
If a permanentβs activated ability is on the stack when that permanent is detained, the ability will be unaffected.
If a noncreature permanent is detained and later turns into a creature, it wonβt be able to attack or block.
When a player leaves a multiplayer game, any continuous effects with durations that last until that playerβs next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
The two creatures can be controlled by the same opponent or by different opponents.
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